
Company of Heroes 2 follows in the footsteps of its predecessor, with much being added and some things being changed. The first Company of Heroes was acclaimed for being one of the greatest RTS games of its time. Multiplayer, probably the most-played component of the original game, returns. The game also offers the player a chance to complete side quests in a mission such as protecting civilians caught in the crossfire. Game developer Quinn Duffy said the rich history of World War II on the Eastern Front is an opportunity to show other stories from the war.

Eighteen missions set in 1941 will be part of the game upon release with the missions from 1942 onwards available as downloadable content.
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The game introduces the Theater of War, a series of single-player and cooperative missions detailing various aspects of the Eastern Front campaign from both the German and Soviet sides. In regards to strategy mechanics, the game retains the traditional Company of Heroes formula. The game also utilizes Valve's Steamworks technology with matchmaking and achievements. However, players face the danger of being attacked from the other side as a result, the ice can buckle under the weight of the units in movement.Ĭompany of Heroes 2 takes advantage of DirectX 11 but also supports DirectX 9. Certain maps have frozen bodies of water, allowing for more movement options. Players moving through deep snow will move at a reduced speed.

Bonfires protect soldiers from the cold at the expense of enemy detection. Since many battles in the Eastern Front occurred in winter weather, troops can die of frostbite if caught in the outside during blizzards. Weather conditions are a major factor in gameplay, with movement and action penalties applied to players' units. Essence 3.0 also incorporates an innovative weather-simulating technology known as ColdTech and destructible environments. In contrast to traditional unit visibility, TrueSight more accurately represents a unit's visibility range based on environmental conditions and type of unit. One such improvement is the new line-of-sight technology, TrueSight, which aims to better emulate troop visibility in real combat. The game is built on Relic's proprietary Essence 3.0 engine, which showcases new improvements compared to Relic's previous games. The campaign features the Soviet Red Army as a new faction and takes the player to various stages of the Eastern Front campaign, from Operation Barbarossa to the Battle of Berlin. 6.3 Company of Heroes 2: British Forces.6.2 Company of Heroes 2: Ardennes Assault.6.1 Company of Heroes 2: The Western Front Armies.You will access these in-game through additional firefights.

Per the instructions: "Copy Scenarios to Documents\Western Civilization Software\Conflict of Heroes - Awakening the Bear\Data\Scenarios (in the Documents Folder)" I.e. Partisans.scenario"Īre these scenarios Alternate versions of the vanilla scenarios and should they come up i game under "additional firefights" or under the tab for the expansion ,not too versed in the game yet ,for example "Storm of Steel Scenarios"?
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Whereas in your download they are called "ATB1.

In these sub folders Scenarios have like "1. It seems these particular sub folders have very similar files in them. Reason I ask is I have Steam Version with both expansions AND there is 3 sub folders inside Scenario Folder called AwakeningTheBear and GhostDivisions and StormofSteel ,other sub folders as well. Remember that this is how Steel Panthers got the best out of itself.ĭo I put the Scenario files just into Folder Scenarios? Let me know if some of you are interested in such a project. I would need people to work on the data part of the units (I hate the XML format) and on the composition of the scenarios. I can easily create all the chits you can imagine, a bit more difficult for the maps.
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Now, if a community of enthusiasts, even a small one, wants to give it a second chance by developing free DLCs, I would be enthusiastic to participate. This game system could be adapted to other theaters as well as other times, other wars (WW1, WW3. This game has a great potential, I said it in the past and I still think it today even with the appearance of serious competitors like Lock'n'Load Tactical Digital.ĬoH has its simplicity of play (even if it doesn't harm the pleasant gameplay) and is the most perfect adaptation of a board game that I know of.Īgain, what a shame that it was abandoned by its designers/publishers. Jcrohio, congratulations for your undeniable improvement of this little gem of a tactical computer wargame. Hello to all those who still play this game.
