

If you are new to Civilization titles, all you really need to know is that you are in for an abundance of gameplay. Whatever you choose, chances are the game will let you make it work. The beauty of it all, however, is that every single game is a tactical player’s playground - none of the real history of man matters when you ultimately want to create your own warring civilisation based on Mahatma Gandhi and his people or some other ridiculous-sounding empire.
CIVILIZATION 6 REVIEWS CODE
The result is the sixth mainline instalment in the franchise, which brings back the tried-and-tested ages of man and all the beautiful historical data the developers could code into the game. Alas, Firaxis opted not to take that franchise any further, and instead went back to what made their games great in the first place. While it is arguably the least well-received title in the franchise, it pushed the boundaries of the series and went, well, beyond Earth in order to explore a vast new universe of possibilities. I absolutely adore Sid Meier’s Civilization: Beyond Earth ( 2014). All in a nice package suited to consoles. While it may be regarded as “late” considering its 2016 release on PC, Civilization VI plays and feels exactly as you would expect. However, that is poised to change as the latest title in the series makes its way onto Xbox One and PlayStation 4.

For over a decade, Sid Meier titles have acted as one of the benchmarks for 4X Strategy… on Microsoft Windows. As far as tactical strategy and empire building goes, Sid Meier’s Civilization has always been at the forefront of the genre.
